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Startsiden til The Minish Cap:

Du finner et hull i et tre helt sørvest i Hyrule Town, her inne skal du bytte Mysterious Shells mot figurines. Antall Mysterious Shells du satser, øker sjansen til å vinne en figurine som du ikke har fra før. Så lenge sjansen til å vinne en unik figurine er over 50%, er det nok å satse 1 Mysterious Shell. Det er tilsammen 130 figurines å vinne! Hvis du vinner en figurine som du har fra før, så får du selge den tilbake for 5 Rupees. For å vinne en figurine, må du først ha møtt på denne personen eller monsteret i spillet. Sjansen for å vinne en unik figurine øker etter hvert som du møter nye skikkelser. Her inne kan du også sjekke hvilke, og hvor mange figurines du har.

Etter at du har tatt sluttbossen og har lagret spillet, kan du få 6 nye figurer.

 

Capless Link
1
Ezlo and Link
2
Princess Zelda
3
Ezlo (Cap)
4
Sorcerer Vaati
5
King Daltus
6
Minister Potho
7
Smith
8
Mayor Hagen
9
Marcy
10
Stamp
11
Rem
12
Dr. Left
13
Karlov
14
Borlov
15
Stockwell
16
Simon
17
Gorman
18
Anju
19
Brocco
20
Pina
21
Beedle
22
Postman
23
Crenel Hermit
24
Monster Lady
25
Dampé
26
Gustaf, Royal Spirit
27
Syrup
28
Great Butterfly Fairy
29
Great Mayfly Fairy
30
Great Dragonfly Fairy
31
Percy
32
Nayru
33
Farore
34
Din
35
Joy Butterfly
36
Gina
37
Festari
38
Gentari
39
Forest Picori
40
Librari
41
Town Picori
42
Melari
43
Mountain Picori
44
Goron
45
Minish Vaati
46
Vassals
47
Library
48
Blade Brothers
49
Wheaton & Pita
50
Funday School
51
Mama's Cafe
52
Happy Heart Inn
53
Zill and Friends
54
The Carpenters
55
Young Couple
56
Peaceful Hyrule 1
57
Peaceful Hyrule 2
58
Peaceful Hyrule 3
59
Cucco!
60
At Lon Lon Ranch
61
The Wind Tribe
62
Gregal & the Ghost
63
Tingle Siblings
64
Eenie & Meenie
65
Goron Merchant
66
Spookter & Spekter
67
Sluggula
68
Scissord Beetle
69
Moldworm
70
Spiked Beetle
71
Eyegore Statue
72
Business Scrub
73
Armos
74
Keese
75
Keaton
76
Ghini
77
Gibdo
78
Rollobite
79
Spark
80
Dark Nut
81
Red Dark Nut
82
Chaser
83
Rock Chuchu
84
Moldorm
85
Door Mimic
86
Peahat
87
Helmasaur
88
Wall Master
89
Floor Master
90
Acro-Bandits
91
Bob-omb
92
Bombarossa
93
Like Like
94
Rupee Like
95
Rope
96
Boulder
97
Ball & Chain Soldier
98
Spiny Beetle
99
Spear Moblin
100
Bow Moblin
101
Cloud Piranha
102
Mulldozer
103
Pesto
104
Puffstool
105
Wizzrobe
106
Fire Wizzrobe
107
Ice Wizzrobe
108
Whisp
109
Octorok
110
Golden Octorok
111
Golden Tektite
112
Golden Rope
113
Crow & Takkuri
114
Lakitu
115
Stalfos
116
Beetle
117
Chuchu
118
Tektite
119
Trap
120
Leever
121
Madderpillar
122
Spiny Chuchu
123
Octorok
124
Gyorg Pair
125
Biggoron
126
Big Green Chuchu
127
Gleerok
128
Mazaal
129
Big Blue Chuchu
130

 

Zelda & Link
131
Minish Ezlo
132
Black Knight
133
Vaati Reborn
134
Vaati Transfigured
135
Vaati's Wrath
136

 

Figurine nr.: Navn & Bilde: Beskrivelse: Antall Mysterious Shells satset:
1: Capless Link:
A young boy who lives in Hyrule. He is close friends with Princess Zelda. 1 stk.
       
2: Ezlo and Link:
A young boy on a quest with Ezlo to restore the Four Sword. With the sword's power, he hopes to remove the curse on Princess Zelda. 1 stk.
       
3: Prinsess Zelda:
A bright and cheery princess from Hyrule's royal family. She loves to sneak out of the castle to visit her good friend, Link. 1 stk.
       
4: Ezlo (Cap):
A strange creature that looks at first like a cap. He speaks roughly and treats Link like a child, but he actually really likes Link. 25 stk.
       
5: Sorcerer Vaati:
When the young Minish donned Ezlo's magic cap, he took this evil form. Now, he searches for the light force in his quest to become all-powerful. 34 stk.
       
6: King Daltus:
The king of Hyrule. Reported to have been a fine swordsman, he appeared in the Picori Festival tournament as a youth and fought to a draw with Smith. 1 stk.
       
7: Minister Potho:
The supporting pillar of Hyrule. He is also in charge of Princess Zelda's education, so when she goes missing, he gets frustrated. 1 stk.
       
8: Smith:
The finest swordsmith in Hyrule. As a young man, he was a great swordsman. He and King Daltus are friends and enjoyed a pleasant rivalry as youths. 1 stk.
       
9: Mayor Hagen:
The mayor of the town of Hyrule. He is a collector of masks. He's built a shelter into his garden just in case monsters ever attack Hyrule. 1 stk.
       
10: Marcy:
Second in command at Hyrule's post office. She's mellow and laid-back, entirely unlike the high-strung and easily excitable Stamp. 1 stk.
       
11: Stamp:
A busy, hardworking postal employee, although he can be a tough edgy. The stamp he uses is his own personal one, so please don't borrow it. Thanks. 36 stk.
       
12: Rem:
The proprietor of Rem's Shoe Store. Using his "secret technique," he makes shoes in his sleep. Princess Zelda is his single biggest source of income. 22 stk.
       
13: Dr. Left:
A gruff-talking academic type who is obsessed with studying the Picori. He doesn't seem to be aware that there is a Minish living in his own house. 31 stk.
       
14: Carlov:

 
A sculptor of finely crafted figurines. Many consider him the best sculptor in all of Hyrule. He enjoys collecting Mysterious Shells. 94 stk.
       
15: Borlov:
Owner of the Chest Mini-Game Shop. Carlov's younger brother. He detests gambling, but he has made the biggest gamble of all: entrepreneurship. 1 stk.
       
16: Stockwell:
The handy neighborhood gear seller, also called Stockwell the Well-Stocked. He complains that he's been too busy lately to see his dog, Borken. 1 stk.
       
17: Simon:
His mysterious dungeon-simulation game is very popular in Hyrule. It gives players the illusion of fighting real monsters in real dungeons. 32 stk.
       
18: Gorman:
He wants to rent out his house in town, but he's too overbearing to attract a tenant. He doesn't even seem to realize what the problem is... 1 stk.
       
19: Anju:
This young woman tends to her cuccos in Hyrule Town. If you help her gather her loose cuccos, she'll give you a reward. 1 stk.
       
20: Brocco:
Hyrule's vegetable vendor. He sells fine produce. He also argues constantly with the fruit vendor, Pina, over the health benefits of vegetables. 1 stk.
       
21: Pina:
Hyrule's fruit vendor. She hates vegetables, so she won't even sell tomatoes, even though they technically ARE fruits. Freak. 1 stk.
       
22: Beedle:
Though he is an adult, he is very good at finding Picolyte made by the Minish. And he is very, VERY convincing about their healthful properties. 1 stk.
       
23: Postman:
A very serious mail deliveryman. He continues to make every delivery right on time every day. 1 stk.
       
24: Crenel Hermit:
A hermit who lives on Mount Crenel. He has lots of Kinstone pieces. He brags that he won the festival tournament when he was younger. 1 stk.
       
25: Monster Lady:
A weird old lady living in Percy's house without his permission. She doesn't want you to turn on the lights, because she's actually... 1 stk.
       
26: Dampé:
The gravedigger at the cemetary. They say he has the power to speak with the dead. He fuses the Kinstones he digs up with the local ghosts. 35 stk.
       
27: Gustaf, Royal Spirit:
The spirit of an ancient king of Hyrule who wishes to secure peace in his land from beyond the grave. He was very fond of people of the Wind Tribe. 36 stk.
       
28: Syrup:
A wizard who lives in the Minish Woods. She sells magic items with odd powers. She's looking for an apprentice to whom she can teach her mystic spells. 1 stk.
       
29: Great Butterfly Fairy:
The Great Butterfly Fairy of Mount Crenel. She provides you with a larger wallet, allowing you to carry more Rupees with you. 1 stk.
       
30: Great Mayfly Fairy:
The Great Mayfly Fairy of Mount Crenel. She provides you with a larger bomb bag, allowing you to carry more bombs with you. 1 stk.
       
31: Great Dragonfly Fairy:
The Great Dragonfly Fairy of Mount Crenel. She gives you a larger quiver, allowing you to carry more arrows with you. 37 stk.
       
32: Percy:
A poet who lives in Trilby Highlands. He comes home from a long journey to find his house occupied by an unwanted guest. Poor guy... 11 stk.
       
33: Nayru:
She's looking for a house in Hyrule to move into. She is descended from a line of priestesses in the land of Labrynna. 12 stk.
       
34: Farore:
She's looking for a house in Hyrule to move into. She's a very helpful person, but people take advantage of her kind nature. This really bothers her. 1 stk.
       
35: Din:
She is looking for a house in Hyrule to move into. She is a famous dancer from the land of Holodrum. 28 stk.
       
36: Joy Butterfly:
A rare butterfly said to bring happiness to those who catch it. If you see one on your journeys, try to grab it! 40 stk.
       
37: Gina:
A strange Ghini who wants to fuse Kinstone pieces, which is somewhat peculiar for a monster. She has a lot of pieces, so keep on fusing! 40 stk.
       
38: Festari:
A priest living in Minish Village. He speaks some human languages. He sees that Link is human with one look. He's a bit of a human enthusiast. 1 stk.
       
39: Gentari:
The elder of the Forest Minish. He has lived among humans for a long time. He knows where the four elements are. He has a twin brother in Hyrule's library. 1 stk.
       
40: Forest Picori:
Not visible to the eyes of adults, they delight in making humans happy by hiding helpful items and Rupees under grass and rocks all over the world. 1 stk.
       
41: Librari:
This Town Minish elder is Gentari's twin brother. Those large wings that he is so proud of are trophies from a duel with a chicken as a young Minish. 30 stk.
       
42: Town Picori:
These Minish like humans so much that they moved from Minish Village into Hyrule itself! They try to make humans happy, but it sometimes backfires. 36 stk.
       
43: Melari:
He lives with his seven apprentices in Mount Crenel, which contains all the mineral riches they will ever need. He seem gruff, but he's trustworthy. 1 stk.
       
44: Mountain Picori:
These seven students followed Melari from Minish Village to Mount Crenel. Their song is actually a sign that they are full-fledged Mountain Minish now. 1 stk.
       
45: Goron:
These rock- and iron-eaters once lived on Mount Crenel in Western Hyrule. Now their numbers are few, and they live quietly in a cave. 100 stk.
       
46: Minish Vaati:
Before he became a sorcerer, he was a simple Minish. He had always been entranced by the evil that lives in the hearts of men... 1 stk.
       
47: Vassals:
These vassals serve the king of Hyrule. They are loyal and diligent. Like the king himself, they are courteous yet frank. 1 stk.
       
48: Library:
The Royal Hyrule Library. Although the library is well loved, many forget to return their books, causing no end of trouble to the librarians. 38 stk.
       
49: Blade Brothers:
All of these self-trained swordsmen have won the fighting tournament at the Picori Festival before. They see great potential in Link. 96 stk.
       
50: Wheaton & Pita:
This couple bakes bread in Hyrule. Their tasty pastries hold a secret... If you're extra lucky, there'll be a helpful item hidden inside! 1 stk.
       
51: Funday School:
This is where all the children of Hyrule learn. Link and Princess Zelda studied here, too. The two teachers are twins named Tina and Dina. 1 stk.
       
52: Mama's Cafe:
This is the best place in town to relax. You can also pick up some good tips, from the latest gossip to observations about the world. 1 stk.
       
53: Happy Hearth Inn:
This generous inn gives a gift to every guest who stays the night. Guests can unwind in the lobby on the second floor. 1 stk.
       
54: Zill and Friends:
Zill is the one in the middle. He likes to wander around town with his friends. He knows a lot about the town, and he might even have some info for you. 16 stk.
       
55: The Carpenters:
These carpenters may be rough around the edges, but they do good work. They may seem tough, but they're in touch with their feminine side. 1 stk.
       
56: Young Couple:
Romio and Julietta grew up next door to one another. They're dating now, but they plan to marry once they get their pets' approval. 35 stk.
       
57: Peaceful Hyrule 1:
Carlov's Peaceful Hyrule Scenery Series No. 1 1 stk.
       
58: Peaceful Hyrule 2:
Carlov's Peaceful Hyrule Scenery Series No. 2 21 stk.
       
59: Peaceful Hyrule 3:
Carlov's Peaceful Hyrule Scenery Series No. 3 39 stk.
       
60: Cucco!:
With a boisterous crow and a cute crest, these feathered friends are the most popular pets in Hyrule. The baby chicks like small bugs. 33 stk.
       
61: At Lon Lon Ranch:
This small ranch lies just outside Hyrule Town. Father-and-daughter team Talon and Malon run it, and they sell the finest milk in Hyrule! 37 stk.
       
62: The Wind Tribe:
The people who built the Wind Ruins. They now live above the clouds, suspended by their own magic ability to control the wind. 47 stk.
       
63: Gregal & the Ghost:
An old man plagued by an evil spirit. Coming to his aid will bring you benefit in the end, so if you meet him, you must find a way to help him. 38 stk.
       
64: Tingle Siblings?:
Older brother Tingle (green) and his twin younger brothers Ankle (purple) and Knuckle (blue). They believe fusing Kinstones will help them to meet fairies. 95 stk.
       
65: Eenie & Meenie:
The Hyrulean vegetables grown in their fields are exquisitely delicious. Apparently, Brocco sells the best of their crops. 1 stk.
       
66: Goron Merchant:
This Goron appears when you successfully fuse certain Kinstone pieces. He will sell you expensive, but rare, Kinstone pieces. 100 stk.
       
67: Spookter & Spekter:
Ghosts from the Royal Valley. The one in the blue cap is Spookter, and the one in the red cap is Spekter. Spookter tries to be scary, but he's just not. 38 stk.
       
68: Sluggula:
Appears in Minish dungeons. They drop from the ceiling unexpectedly. They are slow, so take your time, and defeat them one by one. 1 stk.
       
69: Scissors Beetle:
Appears in Minish roads & dungeons. These monsters have sharp mandibles. Hit them when they shoot these away. Avoid their attacks to get in close. 40 stk.
       
70: Moldworm:
Appears in Minish roads & dungeons. They come out of the ground when they sense prey. If you get swallowed, you'll take damage and get all dirty! 40 stk.
       
71: Spiked Beetle:
Appears in dungeons. Covered in hard, spiny shells. Few attacks work on them. You have to flip them over to hurt them. 1 stk.
       
72: Eyegore Statue:
Appears in Castor Wilds. They move when you put an arrow in their eye. No other attacks work. You can always just let them pass... 1 stk.
       
73: Business Scrub:
Appears in caves, etc. Normally stay underground. They'll pop out and spit seeds at you, but if you get to know 'em, they're not so bad. 1 stk.
       
74: Armos:
Appears in the Wind Ruins. Built by the Minish for the Wind Tribe long ago. They look like stone statues, but if you get too close, they move! 1 stk.
       
75: Keese:
Appears in various areas. These bats live in dungeons and caves. Their movement is unpredictable, so use range weapons from a safe distance. 1 stk.
       
76: Keaton:
Appears in various areas. This thieving fox preys upon travelers and merchants. He may not be strong, but he will attack very quickly, so be careful. 1 stk.
       
77: Ghini:
Appears in the Royal Valley, Dark Hyrule Castle, etc. These dark beasties are attracted to light, and if they attack you, they may suck your life away! 39 stk.
       
78: Gibdo:
Appears in Palace of Winds. These mummies keep coming at you when you attack. It's better to fight from a distance if you want to avoid damage. 98 stk.
       
79: Rollobite:
Appears in various areas. His hard shell protects him from swords, but once he rolls into a ball, you can use the Gust Jar to draw him in. 1 stk.
       
80: Spark:
Appears in dungeons. They cling to walls and move quickly. Normal attacks may not work, but the boomerang is pretty effective. 15 stk.
       
81: Dark Nut:
Appear in Dark Hyrule Castle. The armor-clad soldiers are tough. Use your shield and Roll Attack to find an opening in his defenses... 1 stk.
       
82: Red Dark Nut:
Appears in Dark Hyrule Castle. These Dark Nut commanders are strong, but if you relax and find an opening, you can still defeat them. 99 stk.
       
83: Chaser:
Appears in dungeons. They move quickly to chase you once they spot you. If you attack, they'll stop. Use that to your advantage! 1 stk.
       
84: Rock Chuchu:
Appears in various areas. These tough Chuchus have rocky heads. It will be hard to damage them until you can knock that rock off. 1 stk.
       
85: Moldorm:
Appears in various areas. These guys move quickly and randomly. Trap them in a corner and take them out quickly. 46 stk.
       
86: Door Mimic:
Appears in the Royal Valley & Dark Hyrule Castle. They look like doors, but they're really traps! If you get too close to one, it will fall down on you! 34 stk.
       
87: Peahat:
Appears on Mount Crenel, etc. These strange beasts hover on propeller-like leaves. You can pull them out of the sky with your Gust Jar. 24 stk.
       
88: Helmasaur:
Appears in various areas. Their fronts are protected with metal masks, but their backsides aren't! Pop off that mask for an easy battle. 32 stk.
       
89: Wall Master:
Appears in dungeons. If these guys grab you, they'll send you back to the start of the dungeon. Dodge them as they fall, then attack. 33 stk.
       
90: Floor Master:
Appears in dungeons. If these guys grab you, they'll send you back to the start of the dungeon. Watch out when he attacks with others. 1 stk.
       
91: Acro-Bandits:
Appears in the Eastern Hills, etc. Five of them pop out at once. If you smack each one as they pop out of the ground, they're a peace of cake. 13 stk.
       
92: Bob-omb:
Appears in dungeons. They often gather in groups in narrow areas. Once activated, they go a little crazy. Take them out with arrows. 35 stk.
       
93: Bombarossa:
Appears in dungeons. They float in the air and explode when touched. Walk carefully, and you may escape unhurt... 97 stk.
       
94: Like Like:
Appears in caves, dungeons, etc. Don't let them grab you: they'll eat your shield if they hold you long enough. Swing your sword to escape. 39 stk.
       
95: Rupee Like:
Appears in caves, dungeons, etc. This Rupee Like has a Rupee dangling from its head stalk. This clever lure attracts greedy and delicious heroes. 1 stk.
       
96: Rope:
Appears in various areas. They'll come straight for you if they spot you. Just swing your sword when they charge at you. 1 stk.
       
97: Boulder:
Appears on Mount Crenel, etc. These huge boulders come crashing down from cliff walls. They fall in a random pattern, so watch your step! 1 stk.
       
98: Ball & Chain Soldier:
Appears in Palace of Winds and Dark Hyrule Castle. They're not fast, but that iron ball is a bruiser! Try to hit them after they swing the ball. 98 stk.
       
99: Spiny Beetle:
Appears in various areas. They hide under common rocks and grass. Be careful, because they can pop out when you least expect it! 1 stk.
       
100: Spear Moblin:
Appears in Minish Woods, etc. They rush you on sight. They also block head-on attacks with their spears, so circle around to attack. 1 stk.
       
101: Bow Moblin:
Appears in various areas. They fire arrows at you on sight. Block these with you shield and then close in to attack. 1 stk.
       
102: Cloud Piranha:
Appears in the sky. They swim through clouds like fish in water. Attack them in that brief moment when they pop out! 48 stk.
       
103: Mulldozer:
Appears in Minish roads, dungeons, etc. There are red and blue ones. They may look small and weak, but their hard shells make them formidable. 29 stk.
       
104: Pesto:
Appears in Minish roads, dungeons, etc. There are red and blue ones. The blue ones are stronger and throw things down on your head. 20 stk.
       
105: Puffstool:
Appears in Deepwood Shrine. These mushroom beasties scatter spores all over dungeons. When their caps are red, they are invincible. 23 stk.
       
106: Wizzrobe:
Appears om the Palace of Winds & Dark Hyrule Castle. They fire magic bolts from afar. Hit them when they appear so they don't cast another spell! 1 stk.
       
107: Fire Wizzrobe:
Appears in Palace of Winds & Dark Hyrule Castle. They wield fire magic. Hit them when they appear so they don't cast another spell! 100 stk.
       
108: Ice Wizzrobe:
Appears in Palace of Winds & Dark Hyrule Castle. They wield ice magic. They're weak against fire, so hit them with your Fire Rod! 61 stk.
       
109: Wisp:
Appears in dungeons. They float in midair. They won't hurt you, but if you touch them, you won't be able to use your sword for